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Adult - Brownie Quest
| 2013-08-28 00:00:30
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    HOW TO GUIDE GIRL SCOUT BROWNIES ON BROWNIE QUEST IT’S YOUR WORLD — CHANGE IT! A LEADERSHIP JOURNEY

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    Awards Along the Quest AWARDS ALONG THE QUEST LET THE MASTER MAP PLAY UP THE SEARCH You’ll find it useful to use your Quest Master Map in every session of the Quest—to play up the idea that every time you and the Brownies get together, you’re on a search. Here’s a handy guide to the nine steps the Brownies will take to find— and earn—the keys to leadership (all the steps are built into the session plans, too): To find the Discover Key, Brownies discover: • their special qualities and talents • the values of the Girl Scout Law • the special qualities and values of their families To find the Connect Key, Brownies connect: • as a Brownie Team • with their families on a healthy-living activity • with their communities to increase healthy-living opportunities To find the Take Action Key, Brownies: • identify a community place where they can Take Action • plan to Take Action • improve their world by carrying out their Take Action Project 8

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    As Brownies move through these nine steps, the Quest Master Map offers a visual record of their progress along the Quest. The girls have their own mini version of the Quest Map in their book. At the end of the Quest, the girls also earn the journey’s culminating award—the Brownie Quest Award. This is the master lock that needs all three of their keys in order to open. Through this award, the Brownies come to see that, together, their three keys—Discover, Connect, and Take Action—unlock the meaning of leadership. AWARDS ALONG THE QUEST WHAT IF A GIRL MISSES AN AWARD STEP? Find a way for her to do something similar to what she missed so she can still earn the award with her Team. If she misses the day that the Team heads home to take part in a family activity, she can do the activity after a later session and still share her results with the Team. (And if a girl forgets to bring back an activity, or her family hasn’t had a chance to do it with her, she can do it at a later time; or you can help her think of some other ways to accomplish something similar.) If a girl misses the Brownie Brainstorm or Brownie Team Trade, she can still offer up her own ideas to the Team. If she misses some Take Action time, she can take the lead in a followup step, such as talking with the other members and sharing what they learned. When girls miss a meeting, your goal is to assist them in finding ways to have the same learning and growing opportunity—and to understand how they can contribute to the Team. Girls may not have the exact same experience but they can each take away new insights, connections, and a sense of accomplishment. As you guide girls through meaningful challenges, you might call on the full Team of Brownies to brainstorm together about how girls who miss some steps can best get back on track with the journey. 9

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    Snapshot of the Quest SNAPSHOT OF THE QUEST SESSION 1 Discovering . . . SESSION 2 Discovering and Connecting . . . • You: Brownies join in a circle and, with a ball toss, introduce themselves and name their skills and qualities. • Values: Brownies “go ELF” to search for values of the Girl Scout Law. • Family: Each Brownie heads home to discover her family’s special qualities and the value of the Law that resonates most with her family. • In the Brownie Star Circle: Brownies share their family discoveries and join in the first Quest ceremony, earning their first key. • By Teaming Up: Brownies play cooperative games, then create their own Team Agreement. • With Family: Brownies commit to leading a healthy-living activity with their families. SESSION 3 Connecting and Taking Action . . . • Making a Circle Map: Brownies explore how the “circles” of their lives grow outward: Me, Family, Girl Scouts, Community, World. • Posting Commitments: In the map’s Family circle, Brownies post Commitment Cards noting their family’s healthy-living actions. • Caring for Community: The Team expands its circle of caring through two stories—one real, one fictional—that serve as springboards to writing letters to a school or town official to seek a healthy-living improvement. • Earning the Second Key: Brownies close with the Quest’s second award ceremony. SESSION 4 Choosing a Take Action Project • Brownie Brainstorm: Team members consider community places where they could Take Action to make a difference. • Brownie Team Trade: The Team “goes ELF” while deciding on top ideas for taking action. • Brownie Plan: The Team talks about preparations and materials they need to Take Action. 10

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    SESSIONS 5 & 6 SESSION 5 Taking Action Taking Action and Making the World a Better Place Depending on the Brownies’ Take Action Project, these two sessions may overlap or combine so that you and the girls can select those activities that best fit your project schedule. • Brownies Get Busy: Depending on their project, the Team creates a skit, gathers supplies or donations, learns about a community issue, etc. • Brownie Team Reflects: The girls describe their project and their thoughts about it. • ELFing It Up: Time permitting, the Team creates “what if?” endings to “The ELF Adventure” story, sings Brownie songs, or makes a gift to swap. SNAPSHOT OF THE QUEST SESSION 6 Making the World a Better Place • Wrapping Up: Brownies conclude their efforts to reach out and make an impact in their community. • ELFing It Up One More Time: Time permitting, the Team explores new endings/adventures for “The ELF Adventure,” makes healthy treats, tries the extra puzzles and activities in their Quest books, or creates a closing ceremony. • Meeting Juliette: The Team considers how Juliette Gordon Low discovered, connected, and took action, and adds a note to her in their books. • Earning the Third Key: Brownies take part in their third award ceremony. SESSION 7 Unlocking the Code to Leadership: Celebration and Reflection (This celebration can take place at the end of Session 6 or be a separate Session 7 “event” with family and friends.) • Unlocking the Leadership Code: Putting their keys together, Brownies find that when they Discover, Connect, and Take Action, they are leaders. They earn the Quest Award and add a “leadership commitment” card to their Quest books. • Cheers and a Big Send-Off: The Team carries out its closing ceremony, reciting the Girl Scout Promise and Law, and sharing songs, memories, and stories of the Quest. 11

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    “Maybe when we come together, we each bring something different and special!” —Campbell, in “The ELF Adventure”

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    SAMPLE SESSION 3 Connecting and Taking Action SAMPLE SESSION 3 AT A GLANCE Goal: Brownies earn the Connect Key by first exploring the “circles” of their lives and then expanding their caring to their community by writing a letter to a school or town official to seek a healthy-living improvement. • Circle Map: Brownies explore how the “circles” of their lives grow outward: Me, Family, Girl Scouts, Community, World. • Posting Commitments: In the map’s Family circle, Brownies post Commitment Cards noting their family’s healthy-living actions. • Caring for Community: The Team expands its circle of caring through two stories—one real, one fictional— that serve as springboards to writing a letter to a school or town official to seek a healthy-living improvement. • Earning the Connect Key: Brownies close with the Quest’s second ceremony, earning their second key. CONNECTING AND TAKING ACTION MATERIALS • Quest Master Map (for display with “Discover” steps and first “Connect” step filled in) • Copies of the Brownie Team Agreement • Have blank copies of the Healthy Living Commitment Card (for those who’ve forgotten them) • Paper and envelopes (or, if you have a computer where you meet, use e-mail!) • Connect Keys ready to distribute • Copies of the chant (for the girls to add to their books) • Tape 65

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    Sample Letter to Address a Community Project (Name and Address of community official) Dear [Ms. Mayor or . . . ], Who we are and where we’re from The problem Suggestion for a solution Time frame What we can do We live near (the place you will be talking about—for example, the Dolphin Park, at 13th Street and Summit Avenue). We have noticed this problem every day when we play at the park. The park is very close to the street, and there is no safety fence around it. The kids’ balls roll in the street all the time. When cars stop at the traffic light, some passengers shout at us when we’re playing. The park doesn’t feel safe. We think a fence around the park would make us feel safer. The Girl Scouts in our group (name) have had many meetings about this park and feeling safe. We have learned that the office of the (official) can write the order for making the neighborhood and our park safe. That’s why we are starting by asking you for help. We hope you can do it this year before spring comes and everyone’s playing at the park again. This is what we can do to help: • Make posters. • Show neighbors that everyone needs to care about our park and about kids being safe. • Ask neighbors to help plant bushes and flowers around the fence. • Let neighbors know that you and your office helped to make our park safer. Thank you for reading about the problem in our neighborhood. We hope you will help us and write back. Sincerely, (name of group) (everyone signs letter)

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